Clear Ownership with Role-Based Permissions and Ball-in-Court Workflows 

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Who’s Got the Ball? How FinishLine Automates Accountability with Roles and Workflows

Punch list software isn’t just about capturing issues — it’s about resolving them. And resolution only happens when it’s crystal clear who’s responsible at every step. That’s why FinishLine combines role-based permissions with a visual Ball-in-Court workflow engine to keep your project moving and your team in sync.

It’s one of the most powerful — and most underrated — features of the platform.

Punch Lists Without Clear Ownership Break Down Fast

In the field, confusion around who owns what item leads to:

  • Delays in addressing punch work
  • Duplicate effort or missed responsibilities
  • Endless email chains asking, “Who’s supposed to fix this?”

That’s why FinishLine does something other platforms don’t: it connects every punch item to both a user role and a workflow stage, ensuring clarity and accountability from creation to closeout.

Role-Based Permissions: Right People, Right Access

FinishLine automatically applies permissions based on your role. For example:

  • Owners see everything — including live project status, open issues, and warranties
  • General Contractors can assign, inspect, verify, and close out items
  • Trades/Subcontractors only see the punch items assigned to them — nothing more, nothing less

That means your electrical team doesn’t see plumbing items. Your painter doesn’t get overwhelmed with unrelated punch work. And your GC isn’t chasing people who shouldn’t be involved.

This isn’t a permissions matrix buried in a settings tab — it’s baked directly into how FinishLine operates.

Introducing Ball-in-Court: Built-In Workflow Logic

So how does an issue move through its lifecycle? That’s where Ball-in-Court comes in.

FinishLine’s default workflow follows a 4-stage logic:

  1. Inspector logs a punch item
  2. Trade/Subcontractor gets assigned and notified
  3. General Contractor reviews and verifies completion
  4. Inspector does a final sign-off

It’s visual. It’s automatic. And it’s flexible — you can modify the workflow to match your own process or project needs.

Each time the “ball” changes hands:

  • The next party is notified
  • The item appears on their list
  • It disappears from the previous user’s list

No ambiguity. No status mystery. No delay.

Example: A Scratch on a Door

  • An inspector tags a scratch on a guest room door → Ball to painter
  • The painter fixes it, uploads a photo, and marks it complete → Ball to GC
  • The GC walks the room, confirms the fix, marks it closed → Ball to inspector
  • The inspector signs off → Done

At any moment, it’s clear who owns the item and what step comes next. That’s how projects stay on track — especially when you have hundreds (or thousands) of items in play.

Why This Beats Manual Tracking or Flat Task Lists

Other tools offer basic punch workflows — but they rarely:

  • Assign visibility and permissions automatically
  • Update task status and list views dynamically
  • Provide an auditable, visual lifecycle per punch item

FinishLine does. It turns punch management into a true workflow system, not just a task tracker.

Configurable Workflows for Any Project Type

Need a custom process? You can adjust the Ball-in-Court rules:

  • Add stages like Designer Review or Facilities Verification
  • Remove steps for smaller teams
  • Control who sees what, when

Whether you’re running high-rise hospitality, residential rollouts, or healthcare closeouts, your workflow stays aligned with how your team actually operates.

Visibility Drives Velocity

When everyone knows what’s expected — and when it’s due — punch work doesn’t get stuck in limbo. FinishLine’s combination of role clarity + automatic handoffs is what turns long punch cycles into quick-turn resolutions.

It also makes reports cleaner, audits easier, and team accountability real-time.

Punch Lists That Run Themselves? Almost.

With role-based permissions and Ball-in-Court logic working behind the scenes, FinishLine automates the painful parts of punch tracking — so your team can focus on getting the job done.

See FinishLine’s workflow engine in action →